We were matched to certain groups and were supposed to create an arcade game based on a game from before 1980’s bearing in mind that the main platform should be mobile devices and the game had to involve GCU in some way. Our group consisted of two artists, two game designers and two software developers (including me). We came up with an idea of 2D, retro, fast paced infinite runner situated on the GCU campus.
Technologies used:
Unity, C#